Dr. Jim Moore returns in the third installment of the increasingly popular Apollo Case Study Series (which by the way, is also Session 192).
In this episode, we cover quite a lot of ground, such as:
I hope you enjoy this conversation as much as I did!
And by the way, this episode is presented to you ad-free by Apollo Behavior. To learn more about them, check out their website, Facebook page, and LinkedIn profile.
Why do people lie? It's an age-old question that's been asked for perhaps as long as our species has had verbal capabilities.
In this episode, Dr. Corey Stocco from The University of The Pacific joins me to discuss the existing scholarship in this area, as more specifically, the work that he and his colleagues have done in this area. Specifically, we walk through a recent paper that was published in Behavioral Interventions, Further Evaluation of Contingencies on Lying About Homework Completion.
Regarding this paper, we got way into the weeds in terms of how he recruited participants, the data that they had to leave out for space considerations, what they learned from this work, and where they want to go next in looking into the lying/truth-telling dynamic.
We even talked about how Kevin Luczynski's kid earned reinforcement for peeing on his floor.
As always, Corey closes out the show with some great advice for the newly minted!
Lastly, on a housekeeping note, if I sounded more nasally than usual, your ears are working correctly. I was battling a cold during the interview, and I hope it wasn't too distracting for the purposes of this interview.
This episode of Behavioral Observations is brought to you by:
Have you ever felt the thrill of rolling a 20-sided die? If you're in the general demographic of a Behavioral Observations listener, I'd guess probably not. However, it may not surprise you to learn that being the cosmically uncoordinated and socially challenged kid of the 80s, I certainly have.
Which is why I jumped at the chance to speak with Session 190 guest, Rob Harvey, about how he uses role-playing games, like Dungeons and Dragons (D&D for short), to teach social skills to his clients.
If you're not familiar with D&D, don't worry. We go over what that is in this podcast. Rob also goes on to explain that by playing these games, clients get to practice skills like speech prosody, turn taking, teamwork, conflict resolution, perspective taking, and so much more. So even if you are not interested in role-playing games in principle, you might want to check this show out nonetheless because of the benefits it may have for the people you work with.
I would also offer that this type of activity seems like an unexplored area for research. Rob shared some of the anecdotal outcomes he's seen in this podcast, and it just made me think of how great it would be to see if these findings could be scientifically investigated. As far as numbers go, Rob has some data that suggest over 90% of his clients go on to play these games with peers outside of therapeutic hours, so it definitely seems like something is there.
Here links to things we discussed:
Session 190 is brought to you with support from: