Have you ever felt the thrill of rolling a 20-sided die? If you're in the general demographic of a Behavioral Observations listener, I'd guess probably not. However, it may not surprise you to learn that being the cosmically uncoordinated and socially challenged kid of the 80s, I certainly have.
Which is why I jumped at the chance to speak with Session 190 guest, Rob Harvey, about how he uses role-playing games, like Dungeons and Dragons (D&D for short), to teach social skills to his clients.
If you're not familiar with D&D, don't worry. We go over what that is in this podcast. Rob also goes on to explain that by playing these games, clients get to practice skills like speech prosody, turn taking, teamwork, conflict resolution, perspective taking, and so much more. So even if you are not interested in role-playing games in principle, you might want to check this show out nonetheless because of the benefits it may have for the people you work with.
I would also offer that this type of activity seems like an unexplored area for research. Rob shared some of the anecdotal outcomes he's seen in this podcast, and it just made me think of how great it would be to see if these findings could be scientifically investigated. As far as numbers go, Rob has some data that suggest over 90% of his clients go on to play these games with peers outside of therapeutic hours, so it definitely seems like something is there.
Here links to things we discussed:
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